Everything You Can Do

Features

A deep, interlocking sandbox of survival systems. Gather to craft, craft to build, build to survive the night.

Base BuildingIn-engine · pre-alpha

Build & defend a base

Stake a claim and build a fortress from the ground up — then watch the dead try to tear it down.

  • Grid- and edge-snapping foundations, floors, walls, doorways, windows, roofs, ramps and stairs
  • Multi-story builds with a floor-by-floor build mode and see-through interiors
  • Functional doors you can open, close and lock
  • Storage chests, deployable defenses, and a build/demolish loop with material refunds
  • Land claims protect your plot — share them with your party
  • Zombies siege solid walls; reinforce and repair to hold the line
Gather & CraftIn-engine · pre-alpha

Gather, craft & cook

Everything you need is out there in the wreckage — if you can survive long enough to harvest it.

  • Chop trees, mine rocks and ore, forage herbs and pick plants
  • Craft weapons, ammo, armor, bandages and base parts
  • Workbenches with a queue that keeps crafting while you're offline
  • Cook hot meals at a campfire for powerful food buffs
  • Rest at the fire to heal and train Meditation
CombatIn-engine · pre-alpha

Fight to survive

Tab-target combat with a full action bar, auto-attack toggles and class abilities.

  • Melee weapons, bows, and ~30 firearms with single / burst / full-auto fire modes
  • Magazines, reloads, ammo types, tracers and muzzle flash
  • Shoulder & knee armor, shields, and durability that wears down
  • Roaming world bosses, predators (bears & wolves) and armed bandits
  • Damage-based threat — tanks can peel enemies off teammates
VehiclesIn-engine · pre-alpha

Ride or die

Cover ground fast — and turn your ride into a weapon.

  • Mopeds and four-wheel buggies with arcade handling and suspension
  • Fuel, chassis collision and real damage
  • Roadkill the horde at speed
  • Catch fire, then explode — bail out before it blows
Systems

And so much more

Dozens of interlocking systems make every survivor's run their own.

🩸

Survival Vitals

Hunger, thirst and stamina drain over time. Get scratched and infection sets in — a slow death clock you must cure.

📈

Levels & Attributes

Level 1–50 with STR / DEX / CON / END / INT shaping your damage, health, stamina and crafting.

🪓

18 Proficiencies

Level skills by doing them — combat, woodcutting, mining, foraging, cooking, agility and more, RuneScape-style.

⚔️

Rolled Loot

Five rarities and Diablo-style random affixes on weapons, armor and clothing. Hunt the perfect roll.

🧍

Modular Characters

Create your survivor with body, face, hair and skin options — then dress them in clothing you loot and equip.

🗺️

Quests

A classic MMO quest loop — talk to NPCs, clear areas, gather and craft, and earn gear and XP.

🤝

Parties

Group up to four, share loot and XP, and see each other on the map. Survival is easier together.

💰

Economy & Trading

Earn Marks, buy and sell at trader hubs, and trade securely player-to-player.

🎙️

Voice & Radio

Talk over 3D proximity voice, or tune a craftable radio to a frequency and reach your crew across the map.

🔥

Class Abilities

Each class brings a full kit of active abilities — traps, turrets, heals, charges and explosives.

🌧️

Day, Night & Weather

A living world with a 24-hour cycle and rotating weather that changes how — and when — you fight.

🏰

Dungeons

Instanced, per-party dungeons to clear with your crew for the best rewards.

Ready to survive?

Join the survivor list for test invites and dev updates.