Pathfinder
A deadeye hunter who controls the fight from range and slips past danger unseen. Marks prey for the whole party and never misses the shot that matters.
- Quick Shot
- Mark Prey
- Silent Tread
- Deploy Snare
- Piercing Shot
Five classes, five playstyles. Each grows its own attributes, carries unique passive traits, and unlocks a full kit of active abilities as you level. Choose once at creation — choose wisely.
A deadeye hunter who controls the fight from range and slips past danger unseen. Marks prey for the whole party and never misses the shot that matters.
The wall between the horde and your crew. The only class that wields a shield, soaks the most damage, and rips enemies off teammates with raw threat.
Keeps the squad standing. Heals allies, cleanses infection and debuffs, and tops the whole party off before the next wave hits.
Turns a campsite into a kill-box. Builds faster, repairs gear and vehicles, reinforces walls and deploys traps and an automated turret.
Answers the horde with fire. Lobs incendiaries and concussion charges, spreads burns, and sets off chain reactions that clear whole packs.
On top of your class, level 18 RuneScape-style proficiencies by doing — combat, gathering, crafting and survival skills that shape every survivor differently.
Every class pulls its weight in a party — a tank to hold the line, a medic to keep you up, ranged and explosive damage to thin the horde, and an engineer to build the walls that keep you all alive. Roll a survivor of each, or specialize and find your crew.
Join the Survivor List