A Zombie Apocalypse Survival MMO
Scavenge the ruins. Build a stronghold. Outlast the horde — alone or with a crew of survivors in a persistent open world.
Our first public look at Zoms — a deep dive on the Enforcer and the world you'll be surviving.
Zoms is a third-person survival MMO set in a world overrun by the dead. Every choice is a gamble: push deeper for better loot, or hole up and fortify. Hunger, thirst, and infection are always closing in — and so is the night, when the horde hits twice as hard.
A deep, systems-driven sandbox where survival, crafting, combat, and base-building all feed into each other.
Claim land and raise a stronghold — foundations, walls, doors, ramps, multi-story rooms, storage and traps. Zombies siege it; reinforce or lose it.
Chop, mine, forage and cook. Turn scrap into weapons, armor, ammo and meals at workbenches and campfires — even while you're offline.
Melee, bows and a full arsenal of firearms with fire modes and reloads. Face roaming world bosses, predators and armed bandits.
A 16-vehicle fleet — bikes, cars, trucks and the big rig — on real physics, with fuel, towable trailers, damage and explosions. Plow through the horde — roadkill counts.
Manage hunger, thirst, stamina and infection — then swim, dive and watch your breath underwater. Get scratched and the clock starts ticking — find a cure before it's too late.
Form a party, share loot and XP, trade with players and vendors, and talk over proximity voice or in-game radio.
Plant a claim flag and the land is yours. Lay down a base piece by piece and fortify against the dead.
A living world with a full day/night cycle and rotating weather — sunshine, fog, and driving rain that changes how you play.
Diablo-style itemization across five rarities. Roll weapons, armor and apparel with random affixes — and dress your survivor in modular gear.
Zoms is in active development. Here's where we are.
Zones, persistence, combat, crafting, vehicles, base-building, classes & abilities, the economy and more — all in and playable.
Hardening the servers for more players per zone, polishing systems, and running live test sessions.
More zones, dungeons, content and a wider survivor pool. Join the list to be first through the gate.
Get test invites, dev updates, and a heads-up the moment the gates open. No spam — just the apocalypse.
We'll only email you about Zoms.